

Sharing Features with the Fighter class, the Paragon doesn't ask anything of their party that they won't do themselves. The Paragon prefers to take a more direct approach, using their mastery of heavy armor to lead right from the front, inspiring allies through their own martial skill.The Packleader takes some influence from the Ranger and Druid, buffing allies with stealth checks and manipulating the environment for the perfect ambush.The Noble prefers to lead from the backlines, using their heavier focus on Charisma to inspire and buff their allies from safety.The Commander is for those players who like to play the grizzled veteran, gaining heavy armor and martial weapon proficiency, along with the ability to gather allies into defensive formations.

The Chieftain is a Warlord that leads through the strength of their conviction, moving alongside allies in a wolfpack, and buffing them with a fearsome Warcry.The Shaman's defining feature is their ability to summon a primal spirit to buff their attacks and fight alongside them. The Tradition of the Shaman is the most martial of the Occultist subclasses, offering access to medium armor and shields as well as the Extra Attack class feature.They can also choose to start with an Oracle's Curse, taking a penalty in exchange for a powerful bonus. The Tradition of the Oracle leans more into the divine side of the Occultist class, pursuing powerful mysteries and gaining spells from the divination school.In practice the Hedge Mage is a little like a combined Sorcerer and Bard, modifying their spells on the fly and stealing them from other classes. The Tradition of the Hedge Mage is for those characters who pursue strange and eccentric magical abilities.The Tradition of the Witch focuses on curses and familiars, with a choice between three covens representing good, evil, and neutral magic, as well as powerful debuffing abilities.

RELATED: Dungeons & Dragons: World-Ending Monsters Almost all the Occultist's features are tied to these subclasses, and the only thing they really share is their spell list and mastery of ritual magic. Like Sorcerers and Warlocks, Occultists choose their subclass right from level 1, making it a much more impactful and meaningful decision. The Occultist is a different flavor of spell-caster, one that uses a spiritual combination of arcane and divine power to perform their magic. The materials are beautiful and lovingly put together by a true fellow fan if you'd like to set your D&D campaign in Azeroth or Outland, you have to check this out.įilled with gorgeous (not original) art and wry humor, these homebrew 5e supplements are a true labor of love.Created by well-known Reddit homebrewer u/KibblesTasty, the Occultist brings together several niche classes from previous editions of D&D into a single class. Silverblade is smartly pacing the releases of races and classes to both make the project manageable and keep us wanting more.

The first edition covers Classic, and a recent supplement, Champions of Outland, adds Burning Crusade elements. Their super detailed homebrew 5e Warcraft world includes all that you need to flavor your 5e storytelling with WoW. Champions of Azeroth: A Warcraft 5E Adaptation is Redditor Silverblade1234's contribution to the Warcraft 5e cause. For those who like to insinuate WoW truly, madly, and deeply into all aspects of our lives, here is another D&D 5e adaptation. We've talked about D&D adaptations of World of Warcraft before.
